Showing posts with label Xcode 4. Show all posts
Showing posts with label Xcode 4. Show all posts

Thursday, July 14, 2011

Auto-Incrementing Build Numbers for Release Builds in Xcode

Posted by hiday81 at 6:16 AM 0 comments
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I use the wonderful Test Flight to distribute builds. One thing that Test Flight is a little picky about is build numbers. When you upload ...
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Wednesday, May 4, 2011

Empty OpenGL ES Application Xcode 4 Template

Posted by hiday81 at 11:18 AM 0 comments
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Jacques De Schepper sent in an updated version of my old Empty OpenGL ES Application Template , updated to use Xcode 4's completely reva...
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Sunday, February 13, 2011

Xcode 4 Icons

Posted by hiday81 at 11:22 AM 0 comments
Xcode 4 Icons
Well, now that Xcode 4 is GM, it has the same icon as Xcode 3.25. Ordinarily, this wouldn't be an issue, since a GM release means you ca...
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Thursday, September 16, 2010

Global Symbolic Breakpoints in Xcode 4

Posted by hiday81 at 10:21 AM 0 comments
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It wasn't obvious to me how to set a global symbolic breakpoint in Xcode 4. I stumbled across the answer today. Because Xcode 4 is still...
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Wednesday, June 30, 2010

Modern ABI & No More @Synthesize

Posted by hiday81 at 10:09 AM 0 comments
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I haven't talked about one of my favorite new features of Xcode 4 and LLVM, because I wasn't sure of the NDA status. However, the ca...
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